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2、On the subject of PSVR, the ever-anticipated Batman: Arkham VR will apparently have a fair chunk of content available for us to play around with, totalling at roughly 150 minutes including the hour-long story section of the game.Announced back in June, Batman: Arkham VR is an all-new murder mystery in the Batman universe and set in the style of the comic books. Though, it's a completely different experience to what die-hard Batman fans are used to as it's based more around the detective-side of things rather than anything utterly action-oriented.An interview with PressStart earlier this week brought about some interesting information regarding Batman: Arkham VR's length. Dax Ginn, Rocksteady Studios Brand Marketing Producer stated, "The core narrative is about 60 minutes in duration, however additional content is unlocked that provides about another 90 minutes of gameplay on top of that. So there are plenty of reasons to play through the game multiple times in order to see everything that we have put into it."The big question is – will the experience offered in this epic, dark, psychological adventure be worth every penny? Retailing for around $20, two and a half hours isn't bad in terms of gameplay but it's still steep for some. We'll have to wait and see.Batman: Arkham VR launches on the 13th October and will be exclusive to PlayStation VR until March 31st 2017. | But here is another approach for the same. In this modded version of the original Death Worm, you will get unlimited money, points you can use to upgrade and unlock premium features in the game for free, and explore all game levels initially. This version also blocks and removes ads so to ensure the smooth and free function of your game. Apart from all these, it ensures that you enjoy a safe and secure environment, and for that, it can be installed without any other rooting, which makes it free from viruses.
4、Might makes right.
2、Ukrainian studio Beatshapers has been working on various virtual reality titles for some time now, and looks like it'll be ready and waiting with a launch game for Sony's highly anticipated VR headset, the Morpheus.But the indie developer is evidently impatient, and has been experimenting with all kinds of VR hardware, going as far as to create its own using electrical tape and a PlayStation Vita.The PS VR-ta“This was definitely a year of virtual reality for us,” Beatshaper's Alexey Menshikov tells Pushsquare. “We got all of the VR headsets that we could get our hands on, and spent several months working on experiments with various gameplay styles, genres, camera perspectives, and player placement."This experimentation took a DIY turn when the team was looking into mobile VR solutions, and decided it was worth researching the Vita's potential as a similar option to the Gear VR's Note 4.And apparently it worked very nicely. “We made a quick concept proof prototype with basic geometric graphics, but this had amazing results,” says Menshikov.The Vita has the benefit of fast hardware, very accurate motion sensing (for head tracking) and has a control option that no other VR system can boast; the rear touchpad. The display doesn't really have a high enough resolution, especially when it's so close to your eyeballs, but otherwise this was apparently a successful test.Beatshapers says it'll continue with the experiment, time depending, as it's busy working on its virtual reality game EdgeVR.